The present paper focuses on the pictorial decoration in the room with agrestic paintings, also called “Libreria”, attributed to Jakob Philipp Hackert and Domenico Chelli, at the first floor of the main building of the Royal hunting lodge of Carditello, in San Tammaro (CE). Painted and built architectures are skilfully connected to let the observer to believe that he is in the presence of a space other than that of the simple wall envelope, the form and dimensions of which are in fact transcended thanks to the illusory architectures painted. Thanks to the possibility offered by the laser scanner and/or photogrammetric survey, it is possible to investigate case studies in this field of research with even greater accuracy, since the 3D model obtained makes it possible to have the actual disposition of the painted shapes on the wall and/or roof surfaces, but also makes it possible to verify the observer’s actual perception thanks to the appropriate placement of digital cameras that simulate the in situ experience, thus immersing the observer in the designed perspective illusion and at the same time being able to reveal perspective tricks and spatial relationships.
An immersive experience for the room with agrestic paintings in Carditello (CE) / Pagliano, Alessandra. - (2022), pp. 2724-2733.
An immersive experience for the room with agrestic paintings in Carditello (CE)
Alessandra Pagliano
2022
Abstract
The present paper focuses on the pictorial decoration in the room with agrestic paintings, also called “Libreria”, attributed to Jakob Philipp Hackert and Domenico Chelli, at the first floor of the main building of the Royal hunting lodge of Carditello, in San Tammaro (CE). Painted and built architectures are skilfully connected to let the observer to believe that he is in the presence of a space other than that of the simple wall envelope, the form and dimensions of which are in fact transcended thanks to the illusory architectures painted. Thanks to the possibility offered by the laser scanner and/or photogrammetric survey, it is possible to investigate case studies in this field of research with even greater accuracy, since the 3D model obtained makes it possible to have the actual disposition of the painted shapes on the wall and/or roof surfaces, but also makes it possible to verify the observer’s actual perception thanks to the appropriate placement of digital cameras that simulate the in situ experience, thus immersing the observer in the designed perspective illusion and at the same time being able to reveal perspective tricks and spatial relationships.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


