In the general setting of modeling for system design it is assumed that all decision-makers cooperate in order to choose the optimal set of the variable design. Sometimes there are conflicts between the different tasks, so that the design process is studied as a multi-player game. In this work we deal with a preliminary application of the design of a wing by studying its optimal configuration by considering some of the standard parameters of the plant design. The choice of the parameters value is done by optimizing two tasks: the weight and the drag. This two-objective optimization problem is approached by a cooperative model, just minimizing the sum of the weight and the drag, as well by a non-cooperative model by means of the Nash equilibrium concept. Both situations will be studied and some test cases will be presented.
Game theoretical tools for wing design / Mallozzi, L.; Reina, GIOVANNI PAOLO; Russo, S.; De Nicola, C.. - 10122:(2016), pp. 419-426.
Game theoretical tools for wing design
L. Mallozzi;REINA, GIOVANNI PAOLO;C. De Nicola
2016
Abstract
In the general setting of modeling for system design it is assumed that all decision-makers cooperate in order to choose the optimal set of the variable design. Sometimes there are conflicts between the different tasks, so that the design process is studied as a multi-player game. In this work we deal with a preliminary application of the design of a wing by studying its optimal configuration by considering some of the standard parameters of the plant design. The choice of the parameters value is done by optimizing two tasks: the weight and the drag. This two-objective optimization problem is approached by a cooperative model, just minimizing the sum of the weight and the drag, as well by a non-cooperative model by means of the Nash equilibrium concept. Both situations will be studied and some test cases will be presented.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.