In many joint-action scenarios, humans and robots have to coordinate their movements to accomplish a given shared task. Lifting an object together, sawing a wood log, transferring objects from a point to another are all examples where motor coordination between humans and machines is a crucial requirement. While the dyadic coordination between a human and a robot has been studied in previous investigations, the multi-agent scenario in which a robot has to be integrated into a human group still remains a less explored field of research. In this paper we discuss how to synthesise an artificial agent able to coordinate its motion in human ensembles. Driven by a control architecture based on deep reinforcement learning, such an artificial agent will be able to autonomously move itself in order to synchronise its motion with that of the group while exhibiting human-like kinematic features. As a paradigmatic coordination task we take a group version of the so-called mirrorgame which is highlighted as a good benchmark in the human movement literature.

Deep learning control of artificial avatars in group coordination tasks / Lombardi, Maria; Liuzza, Davide; DI BERNARDO, Mario. - (2019), pp. 724-729. (Intervento presentato al convegno IEEE International Conference on Systems, Man and Cybernetics).

Deep learning control of artificial avatars in group coordination tasks

Maria Lombardi;Davide Liuzza;Mario di Bernardo
2019

Abstract

In many joint-action scenarios, humans and robots have to coordinate their movements to accomplish a given shared task. Lifting an object together, sawing a wood log, transferring objects from a point to another are all examples where motor coordination between humans and machines is a crucial requirement. While the dyadic coordination between a human and a robot has been studied in previous investigations, the multi-agent scenario in which a robot has to be integrated into a human group still remains a less explored field of research. In this paper we discuss how to synthesise an artificial agent able to coordinate its motion in human ensembles. Driven by a control architecture based on deep reinforcement learning, such an artificial agent will be able to autonomously move itself in order to synchronise its motion with that of the group while exhibiting human-like kinematic features. As a paradigmatic coordination task we take a group version of the so-called mirrorgame which is highlighted as a good benchmark in the human movement literature.
2019
Deep learning control of artificial avatars in group coordination tasks / Lombardi, Maria; Liuzza, Davide; DI BERNARDO, Mario. - (2019), pp. 724-729. (Intervento presentato al convegno IEEE International Conference on Systems, Man and Cybernetics).
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11588/770304
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 3
  • ???jsp.display-item.citation.isi??? 3
social impact