EUTOPIA-MT (European Training Organization Programme for Innovative and Alternative Mediation Tool) is a European research project belonging to Leonardo da Vinci Programme based on the cooperation among three different Countries: Italy, Cyprus and Northern Ireland, joined by the opportunity to test a new way of teaching and training mediation skills through digital worlds. EUTOPIA-MT is a transfer of innovation project (TOI), this means that it represents the adaptation of a pre-existing model to a new context. In this case, the transfer of innovation took place following two different paths: a technological and a methodological one. For what concerns the technological path, a 3D graphic multiplayer tool for communication modelling (EUTOPIA), developed by Relational Sciences Department at the University of Naples Federico II, was applied in Ireland and Cyprus, that is to say in different countries from Italy (where EUTOPIA was born). Using EUTOPIA in new countries and with new goals allowed its re-examination, looking at the tools limits and potentialities. In relation to methodological aspect, the project tested the training curricula to become a peacekeeper realized by Passaggi Cooperative, a non lucrative organization settled in the Spanish quarter in Naples, through its implementation in foreign countries. Two concepts guided the whole experience: we improved a specific kind of e-learning, helping the development of a learning by doing strategy. The project, in fact, was conceived to employ both face-to-face and on-line meetings, defining a blended curricula for those professionals interested in mediation skills training. This experience gave them the chance to test a new way of being trained, considered the high value assigned to distance learning through a multiplayer on-line role-playing game platform (MORPG) that allowed them to get in touch synchronously. In the digital world they could experience their skills in managing a conflict situation, like those typical of the three European countries involved in the project.
Teaching Mediation. Eutopia-mt: conflict management through digital worlds. FEU ISBN 978-88-8338-088-4 / Miglino, Orazio. - STAMPA. - (2009).
Teaching Mediation. Eutopia-mt: conflict management through digital worlds. FEU ISBN 978-88-8338-088-4
MIGLINO, ORAZIO
2009
Abstract
EUTOPIA-MT (European Training Organization Programme for Innovative and Alternative Mediation Tool) is a European research project belonging to Leonardo da Vinci Programme based on the cooperation among three different Countries: Italy, Cyprus and Northern Ireland, joined by the opportunity to test a new way of teaching and training mediation skills through digital worlds. EUTOPIA-MT is a transfer of innovation project (TOI), this means that it represents the adaptation of a pre-existing model to a new context. In this case, the transfer of innovation took place following two different paths: a technological and a methodological one. For what concerns the technological path, a 3D graphic multiplayer tool for communication modelling (EUTOPIA), developed by Relational Sciences Department at the University of Naples Federico II, was applied in Ireland and Cyprus, that is to say in different countries from Italy (where EUTOPIA was born). Using EUTOPIA in new countries and with new goals allowed its re-examination, looking at the tools limits and potentialities. In relation to methodological aspect, the project tested the training curricula to become a peacekeeper realized by Passaggi Cooperative, a non lucrative organization settled in the Spanish quarter in Naples, through its implementation in foreign countries. Two concepts guided the whole experience: we improved a specific kind of e-learning, helping the development of a learning by doing strategy. The project, in fact, was conceived to employ both face-to-face and on-line meetings, defining a blended curricula for those professionals interested in mediation skills training. This experience gave them the chance to test a new way of being trained, considered the high value assigned to distance learning through a multiplayer on-line role-playing game platform (MORPG) that allowed them to get in touch synchronously. In the digital world they could experience their skills in managing a conflict situation, like those typical of the three European countries involved in the project.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.